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Message-ID: <56106DAB.1020308@openwall.com>
Date: Sun, 04 Oct 2015 03:07:07 +0300
From: Alexander Cherepanov <ch3root@...nwall.com>
To: discussions@...sword-hashing.net
Subject: Re: [PHC] Specification of a modular crypt format (2)

On 2015-10-03 13:52, Peter Gutmann wrote:
> Alexander Cherepanov <ch3root@...nwall.com> writes:
>
>> Yes, I know, but it's too late, harm is already done. If you evaluate "value
>> * 10" somewhere then a compiler can assume that "value <= INT_MAX / 10" and
>> use this to optimize the following code.
>
> That would appear to be a violation of sequence point constraints.

Not sure what you mean. Perhaps I was not clear. I'll try again. Your 
program evaluates the expression "value * 10" (suppose "value" is int). 
It's ok if value <= INT_MAX / 10 (suppose it's positive) but if value > 
INT_MAX / 10 the result of multiplication is "not in the range of 
representable values for its type". This is an undefined behavior and 
the result of the whole program run is undefined (nasal demons et al.). 
Hence a compiler is free to assume that this case is impossible (i.e. 
that "value <= INT_MAX / 10") and to use this knowledge to optimize the 
code in the program after this expression and even before it. E.g. it's 
free to remove both whole "if"s in the following code:

   if (value > INT_MAX / 10)
     printf("before\n");

   const int valTmp = value * 10;

   if (value > INT_MAX / 10)
     printf("after\n");

> Now given
> that you mention gcc later on, and that's an apparent source of endless
> optimiser bugs (I have more workarounds for gcc bugs in my code than all other
> compilers combined, going back to VC++ 6.0 from 1998), it wouldn't surprise me
> if it did that, but there's a limit to how far you can go to work around buggy
> compilers, particularly if you can't predict the bugs in advance.  Thus my
> somewhat conservative programming style, I have huge numbers of preconditions,
> postconditions, and invariants in my code that should be no-ops, but it's
> surprising what they've caught at times (mostly in gcc-compiled code, their
> ingenious remove-checks-for-null-pointers optimisation is particularly
> clever).

While specific optimizations vary from compiler to compiler I think all 
optimizing compilers rely on undefined behavior. This is the whole 
purpose of undefined behavior after all.

You can get some impression about gcc and clang here:

http://blog.regehr.org/archives/1234

You could also be interested in the views of LLVM folks on the subject:

http://blog.llvm.org/2011/05/what-every-c-programmer-should-know.html

>> Another example -- the following program will happily print negative number
>> even though it specifically checks against it:
>
> I'm not enough of a language lawyer to figure out the legalities around going
> via the unsigned short, but I'm guessing there's something in the annotations
> to the appendix to the apocrypha to C99 that says this is supposed to happen.

This has (almost) nothing to do with unsigned numbers. What I was trying 
to illustrate is that compilers rely on the assumption that a product of 
positive numbers is positive. Let's replace unsigned numbers with an 
explicit check that a number is positive (and make it a bit closer to 
our case by using 10 as a second multiplier but it doesn't really matter):

#include <stdio.h>
#include <limits.h>

int main(int argc, char **argv)
{
   /* for x * 10 to overflow let's take
      something a bit larger than INT_MAX / 10 */
   int x = INT_MAX / 10 + argc * 10;

   if (x >= 0) {
     int y = x * 10;

     if (y >= 0) {
       printf("%d\n", y);
     }
   }

   return 0;
}

(argc is used to prevent a compiler to compute everything at compile 
time and to force it to emit some code).

Bot gcc 4.9 -O2 and clang 3.5 -O1 produce binaries which print a 
negative number.

You can also be interested in (invalid) bug report for gcc regarding 
"assert(int+100 > int) optimized away":

https://gcc.gnu.org/bugzilla/show_bug.cgi?id=30475

> This is why I always use signed ints everywhere, you get overflows, but you
> can easily check for those, rather than getting code that looks like it should
> do A but actually does B.

I'm afraid that it's exactly the opposite. If signed ints overflow then 
the game is over. If unsigned ints overflow (this is well-defined) you 
can check for it.

-- 
Alexander Cherepanov

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