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Message-ID: <20130116084114.GA13446@lge.com>
Date:	Wed, 16 Jan 2013 17:41:14 +0900
From:	Joonsoo Kim <iamjoonsoo.kim@....com>
To:	Christoph Lameter <cl@...ux.com>
Cc:	Pekka Enberg <penberg@...nel.org>, linux-mm@...ck.org,
	linux-kernel@...r.kernel.org
Subject: Re: [PATCH 1/3] slub: correct to calculate num of acquired objects
 in get_partial_node()

On Tue, Jan 15, 2013 at 03:46:17PM +0000, Christoph Lameter wrote:
> On Tue, 15 Jan 2013, Joonsoo Kim wrote:
> 
> > There is a subtle bug when calculating a number of acquired objects.
> > After acquire_slab() is executed at first, page->inuse is same as
> > page->objects, then, available is always 0. So, we always go next
> > iteration.
> 
> page->inuse is always < page->objects because the partial list is not used
> for slabs that are fully allocated. page->inuse == page->objects means
> that no objects are available on the slab and therefore the slab would
> have been removed from the partial list.

Currently, we calculate "available = page->objects - page->inuse",
after acquire_slab() is called in get_partial_node().

In acquire_slab() with mode = 1, we always set new.inuse = page->objects.
So

		acquire_slab(s, n, page, object == NULL);

                if (!object) {
                        c->page = page;
                        stat(s, ALLOC_FROM_PARTIAL);
                        object = t; 
                        available =  page->objects - page->inuse;

			!!!!!! available is always 0 !!!!!!


                } else {
                        available = put_cpu_partial(s, page, 0);
                        stat(s, CPU_PARTIAL_NODE);
                }

Therefore, "available > s->cpu_partial / 2" is always false and
we always go to second iteration.
This patch correct this problem.

> > After that, we don't need return value of put_cpu_partial().
> > So remove it.
> 
> Hmmm... The code looks a bit easier to understand than what we have right now.
> 
> Could you try to explain it better?
> 
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