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Message-ID: <aNa7BDpKS2KA__4M@tardis.local>
Date: Fri, 26 Sep 2025 09:10:44 -0700
From: Boqun Feng <boqun.feng@...il.com>
To: Philipp Stanner <phasta@...nel.org>
Cc: Miguel Ojeda <ojeda@...nel.org>, Alex Gaynor <alex.gaynor@...il.com>,
Gary Guo <gary@...yguo.net>,
Björn Roy Baron <bjorn3_gh@...tonmail.com>,
Benno Lossin <lossin@...nel.org>,
Andreas Hindborg <a.hindborg@...nel.org>,
Alice Ryhl <aliceryhl@...gle.com>, Trevor Gross <tmgross@...ch.edu>,
Danilo Krummrich <dakr@...nel.org>,
Peter Zijlstra <peterz@...radead.org>, Ingo Molnar <mingo@...hat.com>,
Will Deacon <will@...nel.org>, Waiman Long <longman@...hat.com>,
Nathan Chancellor <nathan@...nel.org>,
Nick Desaulniers <nick.desaulniers+lkml@...il.com>,
Bill Wendling <morbo@...gle.com>, Justin Stitt <justinstitt@...gle.com>,
Sumit Semwal <sumit.semwal@...aro.org>,
Christian König <christian.koenig@....com>,
Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
Viresh Kumar <viresh.kumar@...aro.org>,
Asahi Lina <lina+kernel@...hilina.net>,
Daniel Almeida <daniel.almeida@...labora.com>,
Tamir Duberstein <tamird@...il.com>,
Wedson Almeida Filho <wedsonaf@...il.com>,
FUJITA Tomonori <fujita.tomonori@...il.com>,
Krishna Ketan Rai <prafulrai522@...il.com>,
Lyude Paul <lyude@...hat.com>, Mitchell Levy <levymitchell0@...il.com>,
linux-kernel@...r.kernel.org, rust-for-linux@...r.kernel.org,
llvm@...ts.linux.dev, dri-devel@...ts.freedesktop.org
Subject: Re: [RFC PATCH] rust: sync: Add dma_fence abstractions
On Thu, Sep 18, 2025 at 02:30:59PM +0200, Philipp Stanner wrote:
> dma_fence is a synchronization mechanism which is needed by virtually
> all GPU drivers.
>
> A dma_fence offers many features, among which the most important ones
> are registering callbacks (for example to kick off a work item) which
> get executed once a fence gets signalled.
>
> dma_fence has a number of callbacks. Only the two most basic ones
> (get_driver_name(), get_timeline_name() are abstracted since they are
> enough to enable the basic functionality.
>
> Callbacks in Rust are registered by passing driver data which implements
> the Rust callback trait, whose function will be called by the C backend.
>
> dma_fence's are always refcounted, so implement AlwaysRefcounted for
> them. Once a reference drops to zero, the C backend calls a release
> function, where we implement drop_in_place() to conveniently marry that
> C-cleanup mechanism with Rust's ownership concepts.
>
> This patch provides basic functionality, but is still missing:
> - An implementation of PinInit<T, Error> for all driver data.
> - A clever implementation for working dma_fence_begin_signalling()
> guards. See the corresponding TODO in the code.
> - Additional useful helper functions such as dma_fence_is_signaled().
> These _should_ be relatively trivial to implement, though.
>
> Signed-off-by: Philipp Stanner <phasta@...nel.org>
> ---
> So. ¡Hola!
>
> This is a highly WIP RFC. It's obviously at many places not yet
> conforming very well to Rust's standards.
>
> Nevertheless, it has progressed enough that I want to request comments
> from the community.
>
> There are a number of TODOs in the code to which I need input.
>
> Notably, it seems (half-)illegal to use a shared static reference to an
> Atomic, which I currently use for the dma_fence unit test / docstring
> test. I'm willing to rework that if someone suggests how.
> (Still, shouldn't changing a global Atomic always be legal? It can race,
> of course. But that's kind of the point of an atomic)
>
> What I want comments on the most is the design of the callbacks. I think
> it's a great opportunity to provide Rust drivers with rust-only
> callbacks, so that they don't have to bother about the C functions.
>
> dma_fence wise, only the most basic callbacks currently get implemented.
> For Nova, AFAICS, we don't need much more than signalling fences and
> registering callbacks.
>
>
> Another, solvable, issue I'm having is designing the
> dma_fence_begin_signallin() abstractions. There are TODOs about that in
> the code. That should ideally be robust and not racy. So we might want
> some sort of synchronized (locked?) way for using that abstraction.
>
>
> Regarding the manually created spinlock of mine: I so far never need
> that spinlock anywhere in Rust and wasn't sure what's then the best way
> to pass a "raw" spinlock to C.
>
>
> So much from my side. Hope to hear from you.
>
> (I've compiled and tested this with the unit test on the current -rc3)
>
> Philipp
> ---
> rust/bindings/bindings_helper.h | 1 +
> rust/helpers/dma_fence.c | 23 ++
> rust/helpers/helpers.c | 1 +
> rust/helpers/spinlock.c | 5 +
> rust/kernel/sync.rs | 2 +
> rust/kernel/sync/dma_fence.rs | 388 ++++++++++++++++++++++++++++++++
I missed this part, and I don't think kernel::sync is where dma_fence
should be, as kernel::sync is mostly for the basic synchronization
between threads/irqs. dma_fence is probably better to be grouped with
dma-buf and other dma related primitives. Maybe in kernel::dma? Like:
rust/kernel/dma.rs
rust/kernel/dma/dma_buf.rs
rust/kernel/dma/dma_fence.rs
Thoughts? Miguel, Greg, Danilo and Lyude, any idea or suggestion?
Regards,
Boqun
> 6 files changed, 420 insertions(+)
> create mode 100644 rust/helpers/dma_fence.c
> create mode 100644 rust/kernel/sync/dma_fence.rs
>
[...]
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